Cartoon Character Rigging in Maya

Digital Tutors-Cartoon Character Rigging in Maya

这个教程我没看过,不过看介绍非常有看头。

当然很重要的原因是,角色设计的好看。当你work on一个很酷的角色模型时,效率会提高不少。心情也会好。

(做DEO的时候,越做到后来劲越大,呵呵)

Popular highlights include:

  • Creating Squash and Stretch Spine
  • Creating Stretchy Legs with On/Off Feature
  • Globally Scaling a Squash and Stretch Rig
  • Animator-Friendly Facial Setup
  • Parent Scripts for Clean Controls
  • Animatable Squash/Stretch GUI
  • Multi-parent Control Objects
  • Elbow and Knee Preservation Techniques
  • Pinning Accessories to Bound Characters
  • Object Pivot Manipulation
  • Working with Expressions
  • User-Friendly and Efficient Body Controls
  • Rotation Order
  • Gimbal Lock Prevention Assistant
  • Enhanced Foot Bank Setup
  • Enhanced Shoulder Concept
  • Improved Finger Setup for Added Control

4 Responses to “Cartoon Character Rigging in Maya”

  1. 老猪 says:

    11月 1, 2007 at 9:03 上午

    好贵啊

  2. silent bob says:

    11月 1, 2007 at 10:32 上午

    呵呵,deo

  3. kevin says:

    11月 2, 2007 at 10:37 上午

    看著不錯,正在下

  4. jason2 says:

    11月 9, 2007 at 4:54 下午

    这个好。那里可以下。心急

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